Hearts passing directions

Most modern games use a four-hand cycle: left, right, across, then no pass. After that, the pattern repeats.

Passing cycle

HandDirectionWhat it means
1LeftPass to the player on your left.
2RightPass to the player on your right.
3AcrossPass to the opposite player.
4No passKeep what you were dealt.

What players usually pass

  • High spades, especially support cards around the Queen.
  • High hearts that are likely to win late tricks.
  • High cards in a suit you want to void entirely.

Why the direction matters

Passing direction changes who receives your danger cards and who might be setting traps for you. Across passes often feel sharper because they are harder to read, while no-pass hands reward cleaner risk management.

Related Hearts FAQ pages

Need a quick definition first? See the Hearts glossary.

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